User:Wackyy/Archtype/Musclers

Background
Muscler empires have a big church door with a painting of an explosion on it - referring to the detail punches on a wrestling comic.

Voice
Musclers have a big, deep, bossy voice and often point their finger down at war, most likely meaning they want you to go down! Depending on the size of the creature in the editor, it has a deeper voice comparing how big it is. All Musclers need to have arms, and a quite fat body/arms. The Spore Generator picks this signal up, and decides what race the empire will be.

Through Mission
First, find empire follow strength factor 4 or 5, then after paying 2,500,000 Sporebucks, you must make a new alliance and then order it to attack 5 other empires. Note that you can't create an alliance and order to fight 10 other empires and then complete the mission upon it's acceptance. Upon completion, you must return to the star system you visited to take mission, and then communicate and receive the Muscler Archtype and Philosophy, losing your old superpower, and gaining their Star Corrupt superpower.

Through Evolution
There is no card pattern to follow, but your creature must be big, with an omnivorus mouth, and it must have 2 red cards. The remaining 2 cards can be of any colour.

In-Game Communication
Musclers often accidentally spell out the same word 2 times or more up to 5 times. However, it is un-common any empire would have good grammar and bad posintioning, but this is what Musclers do best.

Philosophy
"We, the Muscler Empire follow the philosophy of Training. It is simple, effective, and works every time. Do your best not to pick a fight with us, or you'll be the one that's got your head bashed off! Speaking of, we have the Star Corrupt power. Once you activate it on a planet, it raises the planet's temprature to maximum, and forces it to explode, much like a planet buster, but let's any Moons grow to planet-size and let's the destroyed colonies exist."